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COMPUTERS AS COMPONENTS: PRINCIPLES OF EMBEDDED COMPUTING SYSTEM DESIGN 4/E

COMPUTERS

沒有庫存
訂購需時10-14天
9780128053874
WOLF
全華圖書
2018年8月13日
600.00  元
HK$ 570  






ISBN:9780128053874
  • 叢書系列:大學電子
  • 規格:平裝 / 568頁 / 26 x 38 cm / 普通級 / 單色印刷 / 初版
  • 出版地:台灣
    大學電子


  • 專業/教科書/政府出版品 > 電機資訊類 > 電子











      Computers as Components: Principles of Embedded Computing System Design, Fourth Edition, continues to focus on foundational content in embedded systems technology and design while introducing new content on security and safety, the design of Internet-of-Things devices and systems, and wireless communications standards like Bluetooth and ZigBee



      .Uses real processors to demonstrate both technology and techniques

      .Shows readers how to apply principles to actual design practice



      .Stresses necessary fundamentals that can be applied to evolving technologies and helps readers gain facility to design large, complex embedded systems



      .Covers the design of Internet-of-Things (IoT) devices and systems, including applications, devices, and communication systems and databases



      .Introduces concepts of safety and security in embedded systems

      .Includes new chapter on Automotive and Aerospace Systems

      .Describes wireless communication standards such as BluetoothR and ZigBeeR


     





    Dedication

    Foreword to the First Edition

    Preface to the First Edition

    Preface to the Second Edition

    Preface to the Third Edition

    Preface to the Fourth Edition



    Ch1: Embedded Computing

    1.1. Introduction

    1.2. Complex systems and microprocessors

    1.3. The embedded system design process

    1.4. Design example: model train controller

    1.5. A guided tour of this book

    1.6. Summary

    What we learned

    Further reading



    Ch2: Instruction Sets

    2.1. Introduction

    2.2. Preliminaries

    2.3. ARM processor

    2.4. PICmicro midrange family

    2.5. TI C55x DSP

    2.6. TI C64x

    2.7. Summary

    What we learned

    Further reading



    Ch3: CPUs

    3.1. Introduction

    3.2. Programming input and output

    3.3. Supervisor mode, exceptions, and traps

    3.4. Coprocessors

    3.5. Memory system mechanisms

    3.6. CPU performance

    3.7. CPU power consumption

    3.8. Safety and security

    3.9. Design example: data compressor

    3.10. Summary

    What we learned

    Further reading



    Ch4: Computing Platforms

    4.1. Introduction

    4.2. Basic computing platforms

    4.3. The CPU bus

    4.4. Memory devices and systems

    4.5. Designing with computing platforms

    4.6. Consumer electronics architecture

    4.7. Platform-level performance analysis

    4.8. Platform-level power management

    4.9. Design example: alarm clock

    4.10. Design example: audio player

    4.11. Summary

    What we learned

    Further reading



    Ch5: Program Design and Analysis

    5.1. Introduction

    5.2. Components for embedded programs

    5.3. Models of programs

    5.4. Assembly, linking, and loading

    5.5. Compilation techniques

    5.6. Program-level performance analysis

    5.7. Software performance optimization

    5.8. Program-level energy and power analysis and optimization

    5.9. Analysis and optimization of program size

    5.10. Program validation and testing

    5.11. Safety and security

    5.12. Design example: software modem

    5.13. Design example: digital still camera

    5.14. Summary

    What we learned

    Further reading



    Ch6: Processes and Operating Systems

    6.1. Introduction

    6.2. Multiple tasks and multiple processes

    6.3. Multirate systems

    6.4. Preemptive real-time operating systems

    6.5. Priority-based scheduling

    6.6. Interprocess communication mechanisms

    6.7. Evaluating operating system performance

    6.8. Example real-time operating systems

    6.9. Design example: telephone answering machine

    6.10. Design example: engine control unit

    6.11. Summary

    What we learned

    Further reading



    Ch7: System Design Techniques

    7.1. Introduction

    7.2. Design methodologies

    7.3. Requirements analysis

    7.4. Specifications

    7.5. System analysis and architecture design

    7.6. Dependability, safety, and security

    7.7. Summary

    What we learned

    Further reading



    Ch8: Internet-of-Things Systems

    8.1. Introduction

    8.2. IoT system applications

    8.3. IoT system architectures

    8.4. Networks for IoT

    8.5. Databases and timewheels

    8.6. Example: smart home

    8.7. Summary

    What we learned

    Further reading



    Ch9: Automotive and Aerospace Systems

    9.1. Introduction

    9.2. Networked control systems in cars and airplanes

    9.3. Vehicular networks

    9.4. Safety and security

    9.5. Summary

    What we learned

    Further reading



    Ch10: Embedded Multiprocessors

    10.1. Introduction

    10.2. Why multiprocessors?

    10.3. Categories of multiprocessors

    10.4. MPSOCs and shared memory multiprocessors

    10.5. Design example: video accelerator

    10.6. Application example: optical disk

    10.7. Summary

    What we learned

    Further reading



    Glossary

    References

    Index



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