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C HOW TO PROGRAM 6/E(PIE)(W/CD)
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沒有庫存 訂購需時10-14天
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9780137059669 | |
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DEITEL | |
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全華圖書 | |
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2010年4月20日
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267.00 元
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HK$ 253.65
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詳 細 資 料
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ISBN:9780137059669叢書系列:大學資訊規格:平裝 / 1008頁 / 普通級 大學資訊
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分 類
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內 容 簡 介
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For introductory courses in C Programming. Also for courses in Programming for Engineers, Programming for Business, and Programming for Technology.The Deitels groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Using the Deitels signature〝Live-Code Approach,〞this complete, authoritative introduction to C programming offers strong treatment of structured algorithm and program development in ANSI/ISO C with 150 working C programs. Includes rich, 300-page treatment of object-oriented programming in C++ that helps students interpret the code more effectively.Preface Ch 1:Introduction to Computers, the Internet and the WebCh 2:Introduction to C ProgrammingCh 3:Structured Program Development in CCh 4:C Program ControlCh 5:C FunctionsCh 6:C ArraysCh 7:C PointersCh 8:C Characters and StringsCh 9:C Formatted Input/OutputCh 10:C Structures, Unions, Bit Manipulations and Enumerations Ch 11:C File ProcessingCh 12:C Data StructuresCh 13:C PreprocessorCh 14:Other C TopicsCh 15:C++ as a Better C; Introducing Object Technology Ch 16:Introduction to Classes and Objects Ch 17:Classes: A Deeper Look, Part 1Ch 18:Classes: A Deeper Look, Part 2 Ch 19:Operator OverloadingCh 20:Object-Oriented Programming: InheritanceCh 21:Object-Oriented Programming: PolymorphismCh 22:TemplatesCh 23:Stream Input/OutputCh 24:Exception HandlingA Operator Precedence ChartsB ASCII Character SetC Number SystemsD Game Programming: Solving SudokuE Game Programming with the Allegro C LibraryF Sorting: A Deeper Look G Introduction to C99H Using the Visual Studio DebuggerI Using the GNU Debugger Index
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目 錄
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Preface
Ch 1:Introduction to Computers, the Internet and the Web
Ch 2:Introduction to C Programming
Ch 3:Structured Program Development in C
Ch 4:C Program Control
Ch 5:C Functions
Ch 6:C Arrays
Ch 7:C Pointers
Ch 8:C Characters and Strings
Ch 9:C Formatted Input/Output
Ch 10:C Structures, Unions, Bit Manipulations and Enumerations
Ch 11:C File Processing
Ch 12:C Data Structures
Ch 13:C Preprocessor
Ch 14:Other C Topics
Ch 15:C++ as a Better C; Introducing Object Technology
Ch 16:Introduction to Classes and Objects
Ch 17:Classes: A Deeper Look, Part 1
Ch 18:Classes: A Deeper Look, Part 2
Ch 19:Operator Overloading
Ch 20:Object-Oriented Programming: Inheritance
Ch 21:Object-Oriented Programming: Polymorphism
Ch 22:Templates
Ch 23:Stream Input/Output
Ch 24:Exception Handling
A Operator Precedence Charts
B ASCII Character Set
C Number Systems
D Game Programming: Solving Sudoku
E Game Programming with the Allegro C Library
F Sorting: A Deeper Look
G Introduction to C99
H Using the Visual Studio Debugger
I Using the GNU Debugger
Index
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書 評
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