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折優惠:HK$51.2
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OPENGL SUPERBIBLE: COMPREHENSIVE TUTORIAL AND REFERENCE 5/E
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沒有庫存 訂購需時10-14天
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9780321712615 | |
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WRIGHT, JR. | |
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全華圖書 | |
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2011年1月01日
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500.00 元
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HK$ 475
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詳 細 資 料
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叢書系列:實用資訊
規格:平裝 / 1008頁 / 普級 / 單色印刷 / 初版
出版地:台灣
實用資訊
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分 類
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專業/教科書/政府出版品 > 電機資訊類 > 資訊 |
同 類 書 推 薦
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內 容 簡 介
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OpenGL SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised to reflect ARB’s latest official specification (3.3), this edition also contains a new start-to-finish tutorial on OpenGL for the iPhone, iPod touch, and iPad.
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目 錄
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Preface
Introduction
PART I. Basic Concepts
Ch1: Introduction to 3D Graphics and OpenGL
Ch2: Getting Started
Ch3: Basic Rendering
Ch4: Basic Transformations: A Vector/Matrix Primer
Ch5: Basic Texturing
Ch6: Thinking Outside the Box: Nonstock Shaders
Ch7: More Advanced Topics
PART II. Intermediate to Advanced Ideas
Ch8: Buffer Objects: Storage Is Now in Your Hands
Ch9: Advanced Buffers: Beyond the Basics
Ch10: Fragment Operations: The End of the Pipeline
Ch11: Advanced Shader Usage
Ch12: Advanced Geometry Management
PART III. Platform Specific Notes
Ch13: OpenGL on Windows
Ch14: OpenGL on OS X
Ch15: OpenGL on Linux
Ch16: OpenGL ES on Mobile Devices
Appendix A: Further Reading
Appendix B: Glossary
Appendix C: OpenGL Man Pages for (Core) OpenGL 3.2
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書 評
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